# Vault 7: Projects

This publication series is about specific projects related to the Vault 7 main publication.

### Protego

# MLA -- Graphics Library

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GFX_RESOURCE_JPEG_EDS_EPMP_NONE =
(GFX_RESOURCE_TYPE_JPEG |
GFX_RESOURCE_MEMORY_EDS_EPMP |
GFX_RESOURCE_COMP_NONE)
JPEG image type, located in EDS memory and no
compression.
GFX_RESOURCE_BINARY_FLASH_NONE =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_FLASH |
GFX_RESOURCE_COMP_NONE)
Binary image type, located in flash and no compression.
GFX_RESOURCE_BINARY_FLASH_IPU =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_FLASH |
GFX_RESOURCE_COMP_IPU)
Binary image type, located in flash memory and compressed
for IPU.
GFX_RESOURCE_BINARY_EXTERNAL_NONE =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_EXTERNAL |
GFX_RESOURCE_COMP_NONE)
Binary image type, located in external memory and no
compression.
GFX_RESOURCE_BINARY_EXTERNAL_IPU =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_EXTERNAL |
GFX_RESOURCE_COMP_IPU)
Binary image type, located in external memory and
compressed for IPU.
GFX_RESOURCE_BINARY_EDS_EPMP_NONE =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_EDS_EPMP |
GFX_RESOURCE_COMP_NONE)
Binary image type, located in EDS memory and no
compression.
GFX_RESOURCE_BINARY_EDS_EPMP_IPU =
(GFX_RESOURCE_TYPE_BINARY |
GFX_RESOURCE_MEMORY_EDS_EPMP |
GFX_RESOURCE_COMP_IPU)
Binary image type, located in EDS memory and compressed
for IPU.
GFX_RESOURCE_FONT_FLASH_NONE =
(GFX_RESOURCE_TYPE_FONT |
GFX_RESOURCE_MEMORY_FLASH |
GFX_RESOURCE_COMP_NONE)
Font type, located in flash and no compression.
GFX_RESOURCE_FONT_EXTERNAL_NONE =
(GFX_RESOURCE_TYPE_FONT |
GFX_RESOURCE_MEMORY_EXTERNAL |
GFX_RESOURCE_COMP_NONE)
Font type, located in external memory and no compression.
GFX_RESOURCE_FONT_RAM_NONE =
(GFX_RESOURCE_TYPE_FONT |
GFX_RESOURCE_MEMORY_RAM |
GFX_RESOURCE_COMP_NONE)
Font type, located in RAM and no compression.
GFX_RESOURCE_FONT_EDS_NONE =
(GFX_RESOURCE_TYPE_FONT |
GFX_RESOURCE_MEMORY_EDS_EPMP |
GFX_RESOURCE_COMP_NONE)
Font type, located in EDS memory and no compression.
GFX_RESOURCE_PALETTE_FLASH_NONE =
(GFX_RESOURCE_TYPE_PALETTE |
GFX_RESOURCE_MEMORY_FLASH |
GFX_RESOURCE_COMP_NONE)
Palette type, located in flash and no compression.
GFX_RESOURCE_PALETTE_EXTERNAL_NONE =
(GFX_RESOURCE_TYPE_PALETTE |
GFX_RESOURCE_MEMORY_EXTERNAL |
GFX_RESOURCE_COMP_NONE)
Palette type, located in external memory and no
compression.
GFX_RESOURCE_PALETTE_RAM_NONE =
(GFX_RESOURCE_TYPE_PALETTE |
GFX_RESOURCE_MEMORY_RAM |
GFX_RESOURCE_COMP_NONE)
Palette type, located in RAM and no compression.
Description
Typedef: GFX_RESOURCE
This enumeration lists the different types of resources, how they are accessed and how the data of the resource will be
1.6 Library Interface MLA - Graphics Library Help Graphics Primitive Layer
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